/***************************************************************************
 *   Copyright (C) 2008 by Justin L. Boss                                  *
 *   justin@rtechguys.com                                                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/


void cSeaFloor(unsigned int caustTex)
{
	glBindTexture(GL_TEXTURE_2D, caustTex);
	glBegin(GL_QUADS);
		glTexCoord2f(-31.292160,6.939020); glNormal3f(-0.008120,0.999910,0.008120); glVertex3f(-50.016300,-5.823550,-0.237860); glTexCoord2f(-30.172440,7.198850); glNormal3f(-0.007720,0.999820,0.015840); glVertex3f(-47.978290,-5.823550,-0.237860); glTexCoord2f(-29.872410,6.219710); glNormal3f(-0.014830,0.999760,0.014560); glVertex3f(-47.978290,-5.790390,-2.275870); glTexCoord2f(-30.992130,5.969320); glNormal3f(-0.015560,0.999850,0.007450); glVertex3f(-50.016300,-5.823550,-2.275870);
		glTexCoord2f(-30.172440,7.198850); glNormal3f(-0.007720,0.999820,0.015840); glVertex3f(-47.978290,-5.823550,-0.237860); glTexCoord2f(-29.052720,7.458680); glNormal3f(-0.006620,0.999510,0.030210); glVertex3f(-45.940280,-5.823550,-0.237860); glTexCoord2f(-28.752700,6.471040); glNormal3f(-0.012760,0.999510,0.027800); glVertex3f(-45.940280,-5.760480,-2.275870); glTexCoord2f(-29.872410,6.219710); glNormal3f(-0.014830,0.999760,0.014560); glVertex3f(-47.978290,-5.790390,-2.275870);
		glTexCoord2f(-29.052720,7.458680); glNormal3f(-0.006620,0.999510,0.030210); glVertex3f(-45.940280,-5.823550,-0.237860); glTexCoord2f(-27.933000,7.718510); glNormal3f(-0.005100,0.999080,0.041930); glVertex3f(-43.902260,-5.823550,-0.237860); glTexCoord2f(-27.632980,6.724000); glNormal3f(-0.009920,0.999180,0.038760); glVertex3f(-43.902260,-5.736330,-2.275870); glTexCoord2f(-28.752700,6.471040); glNormal3f(-0.012760,0.999510,0.027800); glVertex3f(-45.940280,-5.760480,-2.275870);
		glTexCoord2f(-27.933000,7.718510); glNormal3f(-0.005100,0.999080,0.041930); glVertex3f(-43.902260,-5.823550,-0.237860); glTexCoord2f(-26.813290,7.978340); glNormal3f(-0.003600,0.998690,0.050630); glVertex3f(-41.864250,-5.823550,-0.237860); glTexCoord2f(-26.513260,6.978860); glNormal3f(-0.007170,0.998840,0.047150); glVertex3f(-41.864250,-5.718850,-2.275870); glTexCoord2f(-27.632980,6.724000); glNormal3f(-0.009920,0.999180,0.038760); glVertex3f(-43.902260,-5.736330,-2.275870);
		glTexCoord2f(-26.813290,7.978340); glNormal3f(-0.003600,0.998690,0.050630); glVertex3f(-41.864250,-5.823550,-0.237860); glTexCoord2f(-25.693570,8.238170); glNormal3f(-0.002560,0.998350,0.056790); glVertex3f(-39.826240,-5.823550,-0.237860); glTexCoord2f(-25.393550,7.235280); glNormal3f(-0.005250,0.998540,0.053380); glVertex3f(-39.826240,-5.706840,-2.275870); glTexCoord2f(-26.513260,6.978860); glNormal3f(-0.007170,0.998840,0.047150); glVertex3f(-41.864250,-5.718850,-2.275870);
		glTexCoord2f(-25.693570,8.238170); glNormal3f(-0.002560,0.998350,0.056790); glVertex3f(-39.826240,-5.823550,-0.237860); glTexCoord2f(-24.573850,8.498000); glNormal3f(-0.002140,0.998080,0.061530); glVertex3f(-37.788220,-5.823550,-0.237860); glTexCoord2f(-24.273830,7.492510); glNormal3f(-0.004430,0.998260,0.058320); glVertex3f(-37.788220,-5.697710,-2.275870); glTexCoord2f(-25.393550,7.235280); glNormal3f(-0.005250,0.998540,0.053380); glVertex3f(-39.826240,-5.706840,-2.275870);
		glTexCoord2f(-24.573850,8.498000); glNormal3f(-0.002140,0.998080,0.061530); glVertex3f(-37.788220,-5.823550,-0.237860); glTexCoord2f(-23.454140,8.757830); glNormal3f(-0.001980,0.997830,0.065680); glVertex3f(-35.750210,-5.823550,-0.237860); glTexCoord2f(-23.154120,7.749950); glNormal3f(-0.004060,0.998020,0.062690); glVertex3f(-35.750210,-5.689290,-2.275870); glTexCoord2f(-24.273830,7.492510); glNormal3f(-0.004430,0.998260,0.058320); glVertex3f(-37.788220,-5.697710,-2.275870);
		glTexCoord2f(-23.454140,8.757830); glNormal3f(-0.001980,0.997830,0.065680); glVertex3f(-35.750210,-5.823550,-0.237860); glTexCoord2f(-22.334420,9.017660); glNormal3f(-0.001710,0.997560,0.069400); glVertex3f(-33.712200,-5.823550,-0.237860); glTexCoord2f(-22.034400,8.007510); glNormal3f(-0.003390,0.997770,0.066410); glVertex3f(-33.712200,-5.681330,-2.275870); glTexCoord2f(-23.154120,7.749950); glNormal3f(-0.004060,0.998020,0.062690); glVertex3f(-35.750210,-5.689290,-2.275870);
		glTexCoord2f(-22.334420,9.017660); glNormal3f(-0.001710,0.997560,0.069400); glVertex3f(-33.712200,-5.823550,-0.237860); glTexCoord2f(-21.214710,9.277490); glNormal3f(-0.001190,0.997380,0.072300); glVertex3f(-31.674190,-5.823550,-0.237860); glTexCoord2f(-20.914680,8.265580); glNormal3f(-0.002200,0.997590,0.069090); glVertex3f(-31.674190,-5.675130,-2.275870); glTexCoord2f(-22.034400,8.007510); glNormal3f(-0.003390,0.997770,0.066410); glVertex3f(-33.712200,-5.681330,-2.275870);
		glTexCoord2f(-21.214710,9.277490); glNormal3f(-0.001190,0.997380,0.072300); glVertex3f(-31.674190,-5.823550,-0.237860); glTexCoord2f(-20.095000,9.537320); glNormal3f(-0.000700,0.997220,0.074220); glVertex3f(-29.636180,-5.823550,-0.237860); glTexCoord2f(-19.794970,8.524400); glNormal3f(-0.001130,0.997500,0.070530); glVertex3f(-29.636180,-5.671560,-2.275870); glTexCoord2f(-20.914680,8.265580); glNormal3f(-0.002200,0.997590,0.069090); glVertex3f(-31.674190,-5.675130,-2.275870);
		glTexCoord2f(-20.095000,9.537320); glNormal3f(-0.000700,0.997220,0.074220); glVertex3f(-29.636180,-5.823550,-0.237860); glTexCoord2f(-18.975280,9.797160); glNormal3f(-0.000820,0.997100,0.075750); glVertex3f(-27.598170,-5.823550,-0.237860); glTexCoord2f(-18.675250,8.783560); glNormal3f(-0.001220,0.997440,0.071350); glVertex3f(-27.598170,-5.669210,-2.275870); glTexCoord2f(-19.794970,8.524400); glNormal3f(-0.001130,0.997500,0.070530); glVertex3f(-29.636180,-5.671560,-2.275870);
		glTexCoord2f(-18.975280,9.797160); glNormal3f(-0.000820,0.997100,0.075750); glVertex3f(-27.598170,-5.823550,-0.237860); glTexCoord2f(-17.855560,10.056990); glNormal3f(-0.001740,0.996920,0.078340); glVertex3f(-25.560160,-5.823550,-0.237860); glTexCoord2f(-17.555540,9.042110); glNormal3f(-0.002900,0.997310,0.072910); glVertex3f(-25.560160,-5.664710,-2.275870); glTexCoord2f(-18.675250,8.783560); glNormal3f(-0.001220,0.997440,0.071350); glVertex3f(-27.598170,-5.669210,-2.275870);
		glTexCoord2f(-17.855560,10.056990); glNormal3f(-0.001740,0.996920,0.078340); glVertex3f(-25.560160,-5.823550,-0.237860); glTexCoord2f(-16.735850,10.316820); glNormal3f(-0.003050,0.996520,0.083100); glVertex3f(-23.522140,-5.823550,-0.237860); glTexCoord2f(-16.435820,9.299160); glNormal3f(-0.005430,0.997040,0.076420); glVertex3f(-23.522140,-5.654940,-2.275870); glTexCoord2f(-17.555540,9.042110); glNormal3f(-0.002900,0.997310,0.072910); glVertex3f(-25.560160,-5.664710,-2.275870);
		glTexCoord2f(-16.735850,10.316820); glNormal3f(-0.003050,0.996520,0.083100); glVertex3f(-23.522140,-5.823550,-0.237860); glTexCoord2f(-15.616130,10.576650); glNormal3f(-0.004000,0.995910,0.090150); glVertex3f(-21.484130,-5.823550,-0.237860); glTexCoord2f(-15.316100,9.554630); glNormal3f(-0.007320,0.996580,0.082090); glVertex3f(-21.484130,-5.639600,-2.275870); glTexCoord2f(-16.435820,9.299160); glNormal3f(-0.005430,0.997040,0.076420); glVertex3f(-23.522140,-5.654940,-2.275870);
		glTexCoord2f(-15.616130,10.576650); glNormal3f(-0.004000,0.995910,0.090150); glVertex3f(-21.484130,-5.823550,-0.237860); glTexCoord2f(-14.496410,10.836480); glNormal3f(-0.003910,0.995150,0.098060); glVertex3f(-19.446110,-5.823550,-0.237860); glTexCoord2f(-14.196390,9.809450); glNormal3f(-0.007260,0.996000,0.088720); glVertex3f(-19.446110,-5.621970,-2.275870); glTexCoord2f(-15.316100,9.554630); glNormal3f(-0.007320,0.996580,0.082090); glVertex3f(-21.484130,-5.639600,-2.275870);
		glTexCoord2f(-14.496410,10.836480); glNormal3f(-0.003910,0.995150,0.098060); glVertex3f(-19.446110,-5.823550,-0.237860); glTexCoord2f(-13.376700,11.096310); glNormal3f(-0.002560,0.994510,0.104500); glVertex3f(-17.408110,-5.823550,-0.237860); glTexCoord2f(-13.076670,10.065140); glNormal3f(-0.004850,0.995510,0.094270); glVertex3f(-17.408110,-5.607410,-2.275870); glTexCoord2f(-14.196390,9.809450); glNormal3f(-0.007260,0.996000,0.088720); glVertex3f(-19.446110,-5.621970,-2.275870);
		glTexCoord2f(-13.376700,11.096310); glNormal3f(-0.002560,0.994510,0.104500); glVertex3f(-17.408110,-5.823550,-0.237860); glTexCoord2f(-12.256980,11.356140); glNormal3f(-0.000430,0.994200,0.107490); glVertex3f(-15.370090,-5.823550,-0.237860); glTexCoord2f(-11.956960,10.323070); glNormal3f(-0.000820,0.995270,0.096900); glVertex3f(-15.370090,-5.600720,-2.275870); glTexCoord2f(-13.076670,10.065140); glNormal3f(-0.004850,0.995510,0.094270); glVertex3f(-17.408110,-5.607410,-2.275870);
		glTexCoord2f(-12.256980,11.356140); glNormal3f(-0.000430,0.994200,0.107490); glVertex3f(-15.370090,-5.823550,-0.237860); glTexCoord2f(-11.137270,11.615970); glNormal3f(0.001680,0.994320,0.106270); glVertex3f(-13.332080,-5.823550,-0.237860); glTexCoord2f(-10.837240,10.583780); glNormal3f(0.003140,0.995360,0.095830); glVertex3f(-13.332080,-5.603800,-2.275870); glTexCoord2f(-11.956960,10.323070); glNormal3f(-0.000820,0.995270,0.096900); glVertex3f(-15.370090,-5.600720,-2.275870);
		glTexCoord2f(-11.137270,11.615970); glNormal3f(0.001680,0.994320,0.106270); glVertex3f(-13.332080,-5.823550,-0.237860); glTexCoord2f(-10.017550,11.875800); glNormal3f(0.002840,0.994780,0.101780); glVertex3f(-11.294070,-5.823550,-0.237860); glTexCoord2f(-9.717530,10.846660); glNormal3f(0.005340,0.995730,0.091890); glVertex3f(-11.294070,-5.614530,-2.275870); glTexCoord2f(-10.837240,10.583780); glNormal3f(0.003140,0.995360,0.095830); glVertex3f(-13.332080,-5.603800,-2.275870);
		glTexCoord2f(-10.017550,11.875800); glNormal3f(0.002840,0.994780,0.101780); glVertex3f(-11.294070,-5.823550,-0.237860); glTexCoord2f(-8.897840,12.135630); glNormal3f(0.002320,0.995300,0.096650); glVertex3f(-9.256050,-5.823550,-0.237860); glTexCoord2f(-8.597810,11.110060); glNormal3f(0.004430,0.996150,0.087310); glVertex3f(-9.256060,-5.627100,-2.275870); glTexCoord2f(-9.717530,10.846660); glNormal3f(0.005340,0.995730,0.091890); glVertex3f(-11.294070,-5.614530,-2.275870);
		glTexCoord2f(-8.897840,12.135630); glNormal3f(0.002320,0.995300,0.096650); glVertex3f(-9.256050,-5.823550,-0.237860); glTexCoord2f(-7.778120,12.395460); glNormal3f(0.000000,0.995510,0.094330); glVertex3f(-7.218040,-5.823550,-0.237860); glTexCoord2f(-7.478100,11.371770); glNormal3f(0.000030,0.996340,0.085210); glVertex3f(-7.218040,-5.633710,-2.275870); glTexCoord2f(-8.597810,11.110060); glNormal3f(0.004430,0.996150,0.087310); glVertex3f(-9.256060,-5.627100,-2.275870);
		glTexCoord2f(-7.778120,12.395460); glNormal3f(0.000000,0.995510,0.094330); glVertex3f(-7.218040,-5.823550,-0.237860); glTexCoord2f(-6.658410,12.655300); glNormal3f(-0.003630,0.995180,0.097930); glVertex3f(-5.180030,-5.823550,-0.237860); glTexCoord2f(-6.358380,11.629750); glNormal3f(-0.006870,0.996060,0.088350); glVertex3f(-5.180030,-5.627170,-2.275870); glTexCoord2f(-7.478100,11.371770); glNormal3f(0.000030,0.996340,0.085210); glVertex3f(-7.218040,-5.633710,-2.275870);
		glTexCoord2f(-6.658410,12.655300); glNormal3f(-0.003630,0.995180,0.097930); glVertex3f(-5.180030,-5.823550,-0.237860); glTexCoord2f(-5.538690,12.915130); glNormal3f(-0.007570,0.993990,0.109040); glVertex3f(-3.142020,-5.823550,-0.237860); glTexCoord2f(-5.238660,11.882930); glNormal3f(-0.014310,0.995060,0.098210); glVertex3f(-3.142020,-5.603810,-2.275870); glTexCoord2f(-6.358380,11.629750); glNormal3f(-0.006870,0.996060,0.088350); glVertex3f(-5.180030,-5.627170,-2.275870);
		glTexCoord2f(-5.538690,12.915130); glNormal3f(-0.007570,0.993990,0.109040); glVertex3f(-3.142020,-5.823550,-0.237860); glTexCoord2f(-4.418970,13.174960); glNormal3f(-0.010560,0.991850,0.126900); glVertex3f(-1.104010,-5.823550,-0.237860); glTexCoord2f(-4.118950,12.131740); glNormal3f(-0.019990,0.993260,0.114170); glVertex3f(-1.104010,-5.565060,-2.275870); glTexCoord2f(-5.238660,11.882930); glNormal3f(-0.014310,0.995060,0.098210); glVertex3f(-3.142020,-5.603810,-2.275870);
		glTexCoord2f(-4.418970,13.174960); glNormal3f(-0.010560,0.991850,0.126900); glVertex3f(-1.104010,-5.823550,-0.237860); glTexCoord2f(-3.299260,13.434790); glNormal3f(-0.011750,0.988770,0.148810); glVertex3f(0.934010,-5.823550,-0.237860); glTexCoord2f(-2.999230,12.377900); glNormal3f(-0.022340,0.990750,0.133790); glVertex3f(0.934010,-5.516980,-2.275870); glTexCoord2f(-4.118950,12.131740); glNormal3f(-0.019990,0.993260,0.114170); glVertex3f(-1.104010,-5.565060,-2.275870);
		glTexCoord2f(-3.299260,13.434790); glNormal3f(-0.011750,0.988770,0.148810); glVertex3f(0.934010,-5.823550,-0.237860); glTexCoord2f(-2.179540,13.694620); glNormal3f(-0.010930,0.985200,0.170960); glVertex3f(2.972020,-5.823550,-0.237860); glTexCoord2f(-1.879520,12.623800); glNormal3f(-0.020840,0.987880,0.153750); glVertex3f(2.972020,-5.468000,-2.275870); glTexCoord2f(-2.999230,12.377900); glNormal3f(-0.022340,0.990750,0.133790); glVertex3f(0.934010,-5.516980,-2.275870);
		glTexCoord2f(-2.179540,13.694620); glNormal3f(-0.010930,0.985200,0.170960); glVertex3f(2.972020,-5.823550,-0.237860); glTexCoord2f(-1.059830,13.954450); glNormal3f(-0.008360,0.981810,0.189640); glVertex3f(5.010030,-5.823550,-0.237860); glTexCoord2f(-0.759800,12.871800); glNormal3f(-0.016050,0.985170,0.170750); glVertex3f(5.010030,-5.426410,-2.275870); glTexCoord2f(-1.879520,12.623800); glNormal3f(-0.020840,0.987880,0.153750); glVertex3f(2.972020,-5.468000,-2.275870);
		glTexCoord2f(-1.059830,13.954450); glNormal3f(-0.008360,0.981810,0.189640); glVertex3f(5.010030,-5.823550,-0.237860); glTexCoord2f(0.059890,14.214280); glNormal3f(-0.004640,0.979310,0.202190); glVertex3f(7.048050,-5.823550,-0.237860); glTexCoord2f(0.359920,13.123680); glNormal3f(-0.009060,0.983150,0.182410); glVertex3f(7.048050,-5.398440,-2.275870); glTexCoord2f(-0.759800,12.871800); glNormal3f(-0.016050,0.985170,0.170750); glVertex3f(5.010030,-5.426410,-2.275870);
		glTexCoord2f(0.059890,14.214280); glNormal3f(-0.004640,0.979310,0.202190); glVertex3f(7.048050,-5.823550,-0.237860); glTexCoord2f(1.179610,14.474110); glNormal3f(-0.000430,0.978300,0.207100); glVertex3f(9.086060,-5.823550,-0.237860); glTexCoord2f(1.479630,13.380430); glNormal3f(-0.001160,0.982270,0.187320); glVertex3f(9.086060,-5.387610,-2.275870); glTexCoord2f(0.359920,13.123680); glNormal3f(-0.009060,0.983150,0.182410); glVertex3f(7.048050,-5.398440,-2.275870);
		glTexCoord2f(1.179610,14.474110); glNormal3f(-0.000430,0.978300,0.207100); glVertex3f(9.086060,-5.823550,-0.237860); glTexCoord2f(2.299320,14.733940); glNormal3f(0.003660,0.978940,0.203990); glVertex3f(11.124070,-5.823550,-0.237860); glTexCoord2f(2.599350,13.642290); glNormal3f(0.006620,0.982670,0.185220); glVertex3f(11.124070,-5.394740,-2.275870); glTexCoord2f(1.479630,13.380430); glNormal3f(-0.001160,0.982270,0.187320); glVertex3f(9.086060,-5.387610,-2.275870);
		glTexCoord2f(2.299320,14.733940); glNormal3f(0.003660,0.978940,0.203990); glVertex3f(11.124070,-5.823550,-0.237860); glTexCoord2f(3.419040,14.993780); glNormal3f(0.007230,0.981050,0.193460); glVertex3f(13.162080,-5.823550,-0.237860); glTexCoord2f(3.719060,13.908830); glNormal3f(0.013370,0.984190,0.176490); glVertex3f(13.162080,-5.418340,-2.275870); glTexCoord2f(2.599350,13.642290); glNormal3f(0.006620,0.982670,0.185220); glVertex3f(11.124070,-5.394740,-2.275870);
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	glEnd();
}


